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Fallout 3 clone vault
Fallout 3 clone vault











fallout 3 clone vault

  • Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets.
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.
  • Asset use permission You are allowed to use the assets in this file without permission or crediting me.
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file.
  • Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me.
  • Upload permission You can upload this file to other sites but you must credit me as the creator of the file.
  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.
  • Any help (mostly coding, documentation) is very appreciated. Documentation and examples on how use it are available on.
  • source/vaultscript/makefile (default C++ script, Linux)Ĭode::Blocks project files are available for the parts for which there are no makefiles yet:Īn essential part of vaultmp is the server-side scripting interface component.
  • fallout 3 clone vault

  • source/vaultmaster/makefile.unix (master server, Linux).
  • source/vaultmaster/makefile.windows (master server, Windows).
  • source/vaultserver/makefile.unix (dedicated server, Linux).
  • source/vaultserver/makefile.windows (dedicated server, Windows).
  • source/makefile (main application, Windows only).
  • On Windows operating systems, you should use a MinGW setup. The applicationĪll sources (except source/vaultgui) can be compiled with >=GCC 4.9 (std::thread is required). The main goal is to enable players to roam the open world of the wasteland and experience all the exciting features of the game online.
  • Server-side scripting to define gameplay rules.
  • Supporting DLCs as well as Fallout user mods.
  • Syncing of movement, actions / animations and AI.
  • Dedicated server, MasterServer and client including a server browser.
  • It's currently in development, but is going to support the following: Vault-Tec Multiplayer Mod ("VaultMP") is a multiplayer mod for the PC version of Bethesda's award-winning role-playing game Fallout 3. This video demonstrates the latest state of the mod: Vault-Tec Multiplayer Mod

    fallout 3 clone vault

    This project is no longer being maintained.













    Fallout 3 clone vault